Emulating the PS2 makes it even more complicated because of all the other custom chips (esp. I still have it somewhere), you'd know the end result really is anything but fast cause it has to emulate a completely different CPU architecture.
If you ever tried to emulate a PowerPC CPU to run an old MacOS version on your standard x86 PC (forgot the name of the software. PS2 emus are basically giant reverse-engineered hackjobs.Įverything in the PS2 is custom. And if you haven't played them before than even better.Įmulating custom hardware with no support from the original hardware developer (i.e. Better graphics, more fluid gameplay, and an easier method of saving make past favorites far more enjoyable than they were before. Hooking a PS3/x360 controller is a piece of cake too(or even just a regular PC controller).
Not to mention, with a system like his he could easily drop the program and the entire ISO into a RAMdisc and force a ton of eye-candy to make it look better than it did originally. I would wager there are more critically acclaimed PS2 games then PC games. For the sake of time I won't go there though. Ico*, Shadow of the Colossus*, Persona 3-4, Devil Summoner(Pretty much all Shin Megami games for that matter.), Timesplitters, FF series*, Indigo Prophecy*, MGS*, Okami*, Valkyrie Profile, Mark of Kri, God of War*, King’s Field, and many, many mores. Unfortunately, only some of them have been ported to more recent consoles, and even few - if any to PC. So you’d better save to the virtual memory card in every game if you don’t want to start from scratch after every update.Because most of the best games ever created were made on the PS2 and can't be found others. The game does support save states, but updates tend to wipe them.This doesn’t work well with every game, but it’s worth experimenting with this option if your preferred game has some headroom for a higher resolution. AetherSX2 also supports resolution upscaling, from 1x (the original resolution of the game) all the way to 8x.Just keep in mind that higher temperatures can also lead to faster throttling, potentially making the default power mode better for longer play sessions. This increases performance at the expense of battery life and temperature. One way to potentially get better performance that has nothing to do with the app is to switch from your phone’s default power profile to a performance mode (usually available in battery settings).Three other settings worth toggling for better performance include the GPU Palette Conversion, Preload Textures, and Disable Hardware Readbacks options.Enabling this on a phone with only two big cores (such as the Redmi Note 10 or OnePlus Nord) could actually result in slower speeds. This can bring a major speed boost as well, but requires at least three big CPU cores. Another handy tip from the horse’s mouth is to enable the Multi-Threaded VU1 option (found in settings > app settings > system).The EE Cycle Rate should be changed to a negative number while the Cycle Skip should be set at a positive number. This can be accomplished by visiting settings > app settings > system, then choosing the EE Cycle Rate (Underclocking) and EE Cycle Skip (Underclocking option) fields. The developer also recommends that those with slower phones try underclocking the emulated console’s CPU.This is handy if you’ve got one game that requires plenty of tweaks, while the rest of your library works just fine with minimal changes. In case you didn’t know, you can tap and hold on a game listing to adjust settings for that title only. The Vulkan API generally delivers a fast experience, but it might not deliver the best experience for all games. The Vulkan graphics renderer also works with Mali GPUs used in Exynos, Mediatek, and Hisilicon chipsets, but the developer hasn’t tested it fully and it has better support on Adreno GPUs.